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“Building Student Engagement in Mathematics with Interdisciplinary Study of Voting Systems”
Abstract – Many students perceive mathematics as an unpleasant,
abstract discipline with little relevance to other studies, or practical
use in the real world. This perception, though pervasive, does not
reflect reality. What can educators do to encourage students to
explore ways math plays a significant role in their lives?
Seymour Sarason, a noted child psychologist, wrote extensively
about the need for creating contexts of productive learning to foster students’ curiosity and interest in challenging subject matter, and mathematics in particular. A productive learning environment is
active and hands-on, and encourages students to ask questions and express opinions freely. With this in mind, this paper presents
suggestions for interactive, interdisciplinary classroom activities that explore voting systems. The goals are to: i) Increase student
knowledge of voting systems and their respective pros and cons; ii)
Encourage students to consider how solutions to seemingly non-mathematical problems may be aided by mathematical thinking, iii) Introduce concepts of algorithms, decision-making, model-building, testing, and validation as applied to real-word problems, iv) Prepare students to use basic math concepts in increasingly sophisticated
ways, by incorporating historical precedents, traditions, cultural
mores, conflicting goals, and varied perspectives into model
formulations and solution choices, v) Foster students’ appreciation
of math literacy and their role in a democratic society.